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Friday, October 16 • 8:00pm - 9:00pm
Indie Development: Meaning not Meme-ing LIMITED

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Limited Capacity seats available

Gone are the days of behemoth publishers being the sole judges of which games get published or not. Thanks to crowdfunding sites, consumers get to directly support development. Indie initiatives like Steam's Greenlight and Xbox's ID make it easier to get your game out to the masses. It's easier now than ever to innovate the market, and the people have spoken: they want something different than Minecraft clones or FPS shooters. They want something personal and meaningful.

Speakers & Performers
avatar for Ashley Nicollette

Ashley Nicollette

Ashley is a Chicagoland game developer who has worked on over fifteen professionally published games including Injustice: Gods Among Us and Saint's Row: Gat Out of Hell. During her time at the Game Changer Lab, she worked on educational board games. Now she works as a STEM mentor, teaching game development to at-risk inner-city youth.

Friday October 16, 2015 8:00pm - 9:00pm
Track Room 1 Block 37 3rd Floor

Attendees (11)